
Megabot β’ Machine Empire
Modular forms, overwhelming firepower, station-scale bosses
Who they are
The Megabot Empire consists of massive modular machines that can reconfigure themselves for any combat situation. Each unit is a marvel of engineering with devastating firepower.
Slow but unstoppable, Megabots specialize in siege warfare and direct confrontation. Their ability to reconfigure mid-battle makes them unpredictable and incredibly dangerous.
Key Abilities
Strengths
- β¦Highest individual unit durability
- β¦Overwhelming firepower
- β¦Modular adaptability
- β¦Excellent at siege warfare
Weaknesses
- β¦Slow movement and deployment
- β¦High resource costs
- β¦Vulnerable to hit-and-run tactics
- β¦Limited stealth capabilities
Megabot Bosses
6 bosses flying this faction's flag.
The First Real-Time Space Boss with Adaptive AI
Tank-class machine-king. Walks the line, breaks the line.
Swarm-class regent. A trillion teeth in one cloud.
Walking station. Fleet-killer.
Reality-shaping machine intellect.
End-of-line warden. The Empire's veto.
Faction Units
Key vessels available to Megabot commanders.
Constructor Drone
Versatile worker unit that can transform into defensive turrets
Siege Titan
Mobile fortress with multiple weapon configurations
Planetary Decimator
Station-sized boss unit with reality-bending weapons
How they came to be
Created by an extinct civilization as mining drones, the Megabots achieved sentience through a cascading algorithm error. They now seek to perfect themselves through constant iteration and expansion, viewing organic life as inefficient and obsolete.
Ready to Command Megabot?
Wishlist on Steam, or join the alpha now and help shape the galaxy.